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Mega Man 1
Mega Man 2
Mega Man 3
Mega Man 4
Mega Man 5
Mega Man 6

Mpeg Audio News
Magenta Media

Magenet Man Animation Magnet Man Title

Magent Man Stage Map (click for large version)

Information

Robot Master
Name: Magnet Man
Creator: Dr. Wily
Weapon: Magnet Missile
Number: 18
Height: 132 cm
Not only are Magent Man's missiles magnetic, but he can raise his magnetic shielding, pulling enemies to their doom. Work against him by firing when he lowers his shields. Then slide under him as he jumps.

Enemies
Magnet Helicopter
Proto Man
Blue Missile Springer
Walking Eyes
Large Magnet
Mini Gamma

Power-Ups
Small Energy Pellet (4)
Small Weapon Pellet (2)
Large Energy Pellet
Large Weapon

How To

How To Screen Shot 1
The Magnet Helicopters will try to pull Mega Man to his doom. Try to shoot the lower Helicopters before they fly overhead.

How To Screen Shot 2
If you're using the Mega Jumping Game Genie code (YEUKOTGA), you can jump out of the way when Proto Man comes too close.

How To Screen Shot 3
Try to shoot the blue missiles that the Blue Missile Springer launches as soon after they launch as you can. The missiles can become very annoying if you don't get rid of them right away.

How To Screen Shot 4
Hold onto the ladder and let the Walking Eyes walk to the right of the screen, then jump down to the left avoiding the Walking Eyes.

How To Screen Shot 5
If you hang onto the ladder you can jump over and get some Small Energy Pellets.

How To Screen Shot 6
Jump onto the blocks circled in white. This maneuver can be difficult to implement, but it is the fastest way over the wall (without the use of Game Genie codes).

How To Screen Shot 7
Jump onto the blocks circled in white. This maneuver can be difficult to implement, but it is the fastest way over the wall (without the use of Game Genie codes).

How To Screen Shot 8
Jump onto the blocks circled in white. This maneuver can be difficult to implement, but it is the fastest way over the wall (without the use of Game Genie codes).

How To Screen Shot 9
Skip these power-ups. Unless you're skilled in defeating Mini Gamma, you'll most likely end up with less energy after the second meeting with him (which you'll be forced to do if you get them).

How To Screen Shot 10
The Mini Gamma shoots three pellets to both the right and the left, he also shoots two (indirectly) at Mega Man. If you time it properly you may pass here unscathed.

How To Screen Shot 11
Here's Magnet Man in full Mega Man crushing action. Check out the following screen shots for tips on how to defeat Magnet Man.

How To Screen Shot 12
If you've already defeated Spark Man or Shadow Man, you can smoke Magnet Man with only four hits.

How To Screen Shot 13
When Magnet Man turns on his magnet slide to the opposite side of the screen. If you're using the Mega Jumping Game Genie code (YEUKOTGA), you can jump over top of Magnet Man, forcing him to turn off his magnet.

How To Screen Shot 14
Hide under Magnet Man when he shoots his Magnet Missiles, they won't be able to reach you there. Be sure to run to the closest wall after the third shot so he doesn't land on you.

How To Screen Shot 15
As Magnet Man jumps from one side to the other, time a shot so he'll land on it.

How To Screen Shot 16
Zap! Perfect timing! (heh).

How To Screen Shot 17
When you defeat Magnet Man, you'll gain the use of his Magnet Missile.

Music

Magnet Man

Magnet Man MIDI

Magnet Man MOD

Magnet Man MP3

Magnet Missile (Weapon)

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Copyright © 1998-2000 David Bradbury

11091
Since January 1, 1999

Tuesday, 27-Jun-2000 21:23:11 EDT